
Efficient Thrusters
1
Upgrades the starship launch systems, decreasing the fuel cost of takeoff.
1
Upgrades the starship launch systems, decreasing the fuel cost of takeoff.
1
Improves the fuel efficiency of the jetpack's marine jets, reducing the drain on Exosuit life support systems. Aqueous compressor units are installed into the jetpack's turbines, bypassing the large energy requirements of underwater ignition.
2
Reinforced Alloy building module, widespread in basic structures across the galaxy. Conforms to Universal Building Standards 2.3b, ensuring maximum compatibility with other prefab structures. Rapid grid snapping allows for quick assembly of custom shelter layouts.
1515
An exclusive Exosuit Appearance Override, granted by the Autophage to those who seek to build their own shell. Transform the appearance of your Exosuit at an Appearance Modifier.
1000
A rare stabilised glitch, retrieved from a malfunctioning planet. Safe for rehousing in habitable bases.
800
An exclusive Exosuit Appearance Override. Humidifiers discharge a highly salinated mist from the rocket nozzles, conducting a dramatic streak of electricity during Jetpack operation. Transform the appearance of your Exosuit at an Appearance Modifier.
1
Device to enable a wireless aesthetic in habitable bases. Constructing the Electrical Cloaking Unit within a powered base will reduce the visual prominence of all local Electrical Wiring. Hidden wires will continue to supply electricity, provided they are sufficiently powered.
High-capacity electrical wiring. Use wiring to connect Power Generators to your base. Most technology, as well as structures with embedded lighting systems, require a power source to operate. Wiring can be connected to various switches to facilitate selective power flow.
1
When suitably placed in an area of high field strength, efficient electromagnetic dynamos are used to generate near limitless power. Locate appropriate sites with the Surveying upgrade for the Analysis Visor. Power output will vary from site to site.
1000
Thick and warm, the liquid in this jar is both deeply comforting and deeply unsettling, both familiar and repulsive at the same time. A shape forms in the surface, impossible and yet unmistakeable: PR_0. Present the elixir at a portal, or consume it with FE_ALT1 to commune with those beyond the boundaries of reality.
1000
Thick and warm, the liquid in this jar is both deeply comforting and deeply unsettling, both familiar and repulsive at the same time. A shape forms in the surface, impossible and yet unmistakeable: PR_10. Present the elixir at a portal, or consume it with FE_ALT1 to commune with those beyond the boundaries of reality.
1000
Thick and warm, the liquid in this jar is both deeply comforting and deeply unsettling, both familiar and repulsive at the same time. A shape forms in the surface, impossible and yet unmistakeable: PR_11. Present the elixir at a portal, or consume it with FE_ALT1 to commune with those beyond the boundaries of reality.
1000
Thick and warm, the liquid in this jar is both deeply comforting and deeply unsettling, both familiar and repulsive at the same time. A shape forms in the surface, impossible and yet unmistakeable: PR_4. Present the elixir at a portal, or consume it with FE_ALT1 to commune with those beyond the boundaries of reality.
1000
Thick and warm, the liquid in this jar is both deeply comforting and deeply unsettling, both familiar and repulsive at the same time. A shape forms in the surface, impossible and yet unmistakeable: PR_9. Present the elixir at a portal, or consume it with FE_ALT1 to commune with those beyond the boundaries of reality.
1000
A slight membrane has begun to form over this viscous purple liquid. Beneath its glassy surface it swirls slowly, forming syrupy currents of its own accord. The elixir will maintain your local boundary integrity and prevent the intrusion of the horrors beyond. Consume the elixir with FE_ALT1 or inject it directly into the Anomaly Suppressor from the Quick Menu (QUICK_MENU).
1000
The liquid's silvered surface forms a perfect mirror, your own face reflected back as you examine it. But the more you stare, the less perfect the mirror becomes. The face in the image moves. It blinks. It - Consume the elixir with FE_ALT1 to reveal the location of nearby portals.
1000
The water in this vessel seems to stretch on forever, plunging down to dizzying depths, far beyond what the container could possibly hold. Consume the elixir with FE_ALT1. Beware what lurks in the deep water...
220
Equip this exclusive Personal Flair in commemoration of the Emergence expedition. Apply this banner to your profile at an Appearance Modifier.
400
An exclusive placeable decal, to add flair and decoration to bases. This decal commemorates completion of the Emergence expedition.
400
A localised heating unit, recovered from the wreckage of a derelict freighter.
400
An emergency floor light, recovered from the wreckage of a derelict freighter.
3280
A single-use receiver that scans for distress signals on freighter frequencies. Derelict or abandoned freighters often contain high-value salvage. Select the Receiver and use Tune Signal (FE_ALT1) to begin the location process.
3280
A single-use receiver that scans for distress signals on freighter frequencies. Derelict or abandoned freighters often contain high-value salvage. Select the Receiver and use Tune Signal (FE_ALT1) to begin the location process.
1
A significant upgrade to the Hyperdrive that allows an instantaneous warp even while conventional systems are blocked by starship combat. Access to the emergency warp system is via the Quick Menu. WARNING: Fast scramble systems mean the user is unable to plot a destination. Uncalculated lightspeed events will damage the unit and require frequent repairs.