
Salvaged Data
52000
The salvageable heart of some ancient technology. Unreadable in its current form. These databanks can be spent at a Construction Research Unit and used to research new Construction Blueprints.
52000
The salvageable heart of some ancient technology. Unreadable in its current form. These databanks can be spent at a Construction Research Unit and used to research new Construction Blueprints.
480
A deployable freighter upgrade, salvaged from %NAME%. Can be re-deployed into your own capital ship to improve the speed of your fleet.
480
A deployable freighter upgrade, salvaged from %NAME%. Can be re-deployed into your own capital ship to improve the fuel efficiency of your fleet.
95000
A technology module harvested from the remains of a large interstellar starship. May be collected from freighter crashsites or salvaged during frigate expeditions. Useless in its current form, a Research Station aboard your freighter may be able to convert it into useable technology.
480
A deployable freighter upgrade, salvaged from %NAME%. Can be re-deployed into your own capital ship to improve its Hyperdrive.
1
Once activated, beacons provide a permanent navigational waypoint, facilitating repeat visits to specific locations. Allows user to record their progress at any time.
2
A buildable save point for managing your progress.
1
An attachment for the Multi-Tool Scanner that allows the device to detect and decode the cloaking signal of nearby Autophage units. Use SCAN to activate the Scanner. As its detector waveform passes over the local area, it will automatically reveal any nearby Autophage entities.
1
A Personal Surface Radar augmentation for the Multi-Tool. The Scanner releases a high-energy pulse that reveals any critical survival resources in the immediate area. Data is transmitted via the Exosuit directly into the user's visual nervous system. Press SCAN to activate a local scan.
1
Specialist close combat weapon attachment for the Multi-Tool. Access fire mode by pressing CYCLEWEAPON and fire weapon with ATTACK. The Scatter Blaster reconfigures the Multi-Tool to heat and shatter Metallic Elements, firing them in a wide cone of destruction. Range is limited, but the shrapnel is highly effective at close range.
A moderate upgrade for the Scatter Blaster. Use FE_ALT1 to begin upgrade installation process. The module is flexible, and exact upgrade statistics are unknown until installation is complete. Potential upgrades include: damage output, reload times, clip size and firing rate.
A significant upgrade for the Scatter Blaster. Use FE_ALT1 to begin upgrade installation process. The module is flexible, and exact upgrade statistics are unknown until installation is complete. Potential upgrades include: damage output, reload times, clip size and firing rate.
An extremely powerful upgrade for the Scatter Blaster. Use FE_ALT1 to begin upgrade installation process. The module is flexible, and exact upgrade statistics are unknown until installation is complete. Potential upgrades include: damage output, reload times, clip size and firing rate.
A supremely powerful upgrade for the Scatter Blaster. Use FE_ALT1 to begin upgrade installation process. The module is flexible, and exact upgrade statistics are unknown until installation is complete. Potential upgrades include: damage output, reload times, clip size and firing rate.
1
A research station tailored to the needs of Scientists, and equipped for research and development of scientific blueprints.
1
Starship subsystem severely damaged. Slot cannot be used for storage or technology until damage is repaired. Use REPAIR to begin repair process. Core starship functionality is not affected. Repairing this damage will free slot up for general inventory use.
1
This small extension to the ship's automated defense network appears to be its own autonomous organism. A small mouth in the centre of its flesh hungers for Pugneum. During combat, it seems to hijack the neurological array and prevent fear or pain from traumatising the rest of the ship's body.
A moderate upgrade for the vessel's pain suppression systems. Use FE_ALT1 to trigger node growth and begin the grafting process. Each node is genetically unique, and exact upgrade statistics are unknown until installation is complete. Significantly improves living ship strength for increased combat endurance.
A significant upgrade for the vessel's pain suppression systems. Use FE_ALT1 to trigger node growth and begin the grafting process. Each node is genetically unique, and exact upgrade statistics are unknown until installation is complete. Significantly improves living ship strength for increased combat endurance.
An extremely powerful upgrade for the vessel's pain suppression systems. Use FE_ALT1 to trigger node growth and begin the grafting process. Each node is genetically unique, and exact upgrade statistics are unknown until installation is complete. Dramatically improves living ship strength for increased combat endurance.
A supremely powerful upgrade for the vessel's pain suppression systems. Use FE_ALT1 to trigger node growth and begin the grafting process. Each node is genetically unique, and exact upgrade statistics are unknown until installation is complete. Dramatically improves living ship strength for increased combat endurance.
1
A small light/klaxon hybrid, designed to warn of unauthorised access to the device. Damage to the alarm has caused it to overload and short other nearby circuits.
1
An automatically-regulated lubricant dispenser fitted to the leg joints of the Minotaur reduce friction and encourage fuel-efficient motion. Significantly reduces fuel burn in the Minotaur's Daedalus Engine.