Bytebeat Switch
1
A musical switching device, designed to interpret waveform signals generated by a Bytebeat Generator and output electrical impulses to connected lights and other devices.
1
A musical switching device, designed to interpret waveform signals generated by a Bytebeat Generator and output electrical impulses to connected lights and other devices.
1
This autophage is far from working order, but its subcomponents shows the signs of a previous repair attempt. With a few additional tweaks, the work might be completed... Repair this component with REPAIR, or use PIN to locate the needed materials.
1
Upgrades the hyperdrive's core bounding magnets, preventing rapid disassembly when attempting to reach rare-class red stellar bodies. User is advised to access Hyperdrive systems via the Galactic Map.
105000
A technology module harvested from the remains of an abandoned freighter found floating in space. May also be salvaged during frigate expeditions. Pre-packed nano-expanders fill out this portable unit and graft it to an existing freighter, increasing its inventory capacity. Apply at your freighter's Upgrade Terminal.
1
A specially tuned resonance jammer, designed to interfere with the remote cargo scans deployed by system authorities in the search for smuggled goods. Deploy from the Quick Menu (QUICK_MENU) while a scan is in progress to deflect the probe. Note: jamming is not 100% effective.
1
An infusion of cyanobacteria fills the membrane, which rests just beneath the ship's translucent dermal layer. The membrane will recharge the Neural Assembly automatically when exposed to sunlight.
1
Upgrades the hyperdrive's shield integrity, preventing reality glitches when attempting to reach rare-class green stellar bodies. User is advised to access Hyperdrive systems via the Galactic Map.
1
On activation, this module draws power from Exosuit Life Support systems to manipulate the gravitational field around the user, refracting the light and creating an active camouflage effect. This temporary effect can be used to escape unwanted hostile attention. WARNING: active camouflage will be aborted upon dramatic Exosuit maneuvers such as jetpack activation, or by activating Multi-Tool weapons systems.
1
This autophage is far from working order, but its subcomponents shows the signs of a previous repair attempt. With a few additional tweaks, the work might be completed... Repair this component with REPAIR, or use PIN to locate the needed materials.
10
An underground secure parking facility for the Colossus large Exocraft.
1
A recoil-stabilising weapon scope for precise combat.
1
A terminal for the composition and transmission of messages to other travellers.
1
An upgrade to the starship's galactic-scale sensors. This device allows the user to access conflict data in the galaxy map, without having to put themselves in harm's way.
10
Portable blueprint research device. This field-deployable research module allows the user to convert old or damaged technology modules into advanced construction blueprints.
1
A research station tailored to the needs of Construction Overseers, and equipped with architectural and engineering design software.
1
Starship subsystem severely damaged. Slot cannot be used for storage or technology until damage is repaired. Use REPAIR to begin repair process. Core starship functionality is not affected. Repairing this damage will free slot up for general inventory use.
1
User is guarded from extreme heat damage on scorched worlds. Provides relief from intense atmospheric and solar heat through a threaded dermal distribution network of liquid frenium. Device is charged by mineral extracts found in hot environments. Operates automatically once constructed within user's exosuit inventory.
1
A pump and heat exchange system designed to keep the device from overheating. It has itself overheated, and is no longer functional.
1
A pump and heat exchange system designed to keep the device from overheating. It has itself overheated, and is no longer functional.
1
Multi-Tool subsystem critically damaged. Slot cannot be used until damage is repaired. Use REPAIR to begin repair process. Repairing will free slot up for general use.
1
Starship subsystem severely damaged. Slot cannot be used for storage or technology until damage is repaired. Use REPAIR to begin repair process. Core starship functionality is not affected. Repairing this damage will free slot up for general inventory use.
1
Starship subsystem severely damaged. Slot cannot be used for storage or technology until damage is repaired. Use REPAIR to begin repair process. Core starship functionality is not affected. Repairing this damage will free slot up for general inventory use.
1
Multi-Tool subsystem critically damaged. Slot cannot be used until damage is repaired. Use REPAIR to begin repair process. Repairing will free slot up for general use.
1
Multi-Tool subsystem critically damaged. Slot cannot be used until damage is repaired. Use REPAIR to begin repair process. Repairing will free slot up for general use.