Absorb
Attack • ABSORB • 2 variants
Absorbs % of incoming damage and uses it to heal for
Siphon
Thermal Transfer
Supercooled
Mucal Field
Consuming Echo
Dynamo Target: Self • 2 variants
Battle Moves are individual templates (damage, heal, buffs, and affinity behavior). Move Sets are slot-based pools that species pull from. Families below group near-identical templates so affinity variants are easier to compare.
Attack • ABSORB • 2 variants
Absorbs % of incoming damage and uses it to heal for
Siphon
Thermal Transfer
Supercooled
Mucal Field
Consuming Echo
Dynamo Target: Self • 2 variants
Attack • AFFINITY • 1 variant
Morphs into a creature for
Call of the Wild
Called by the Sun
Deep Blue Void
Swamp Thing
Dessicate
Clockwork Heart Target: Enemy
Attack • ATTACKBOTH • 1 variant
Deals damage
Cyclone
Thermal Runaway
Hailstorm
Fetid Cloud
Undermine
EMP Pulse Target: Enemy
Attack • BARRAGE • 3 variants
Deals damage
Thunderstorm
Firestorm
Flurry
Corrosive Jet
Mudslide
Arcstorm Target: Enemy • 3 variants
Attack • BOMB • 1 variant
Uses Pet Affinity to deal after x turns
Bug Bomb
Magma Bomb
Fractal Pain
Inject Larvae
Boulder
Detonate Target: Enemy
Attack • BUFF_CRIT • 1 variant
Buff crit chance
Precision
Consume Phosphorus
Indium Heart
Limb Breaker
Cold-Blooded
Spring-Loaded Target: Self
Attack • BUFF_DAM • 1 variant
Buff damage dealt
Growth Hormone
Flameclaw
Frostbloom
Biological Horror
Swell Up
Supercharge Target: Self
Attack • BUFF_DODGE • 2 variants
Buff agility
Butterfly Wings
Shimmer
Well Insulated
Scuttle
Shifting Sands
Dislocation Target: Self • 2 variants
Attack • BUFF_HIT • 1 variant
Buff accuracy
Hawkeye
Fire Eater
Sharpened Vision
Precision Delivery
Viper's Fangs
Overclock Target: Self
Attack • BURROW • 1 variant
100% chance to dodge
Burrow
Evaporate
Hibernate
Limb Drop
Fissure
Phase Shift Target: Self
Attack • CHARGEUP • 2 variants
Deals damage
Bubbling Rage
Solar Flare
Absolute Zero
Outbreak
Sandstorm
Aeron Protocol Target: Enemy • 2 variants
Attack • DEBUFF_DAM • 2 variants
Reduce enemy damage
Declaw
Baked
Freezing Fog
Morass
Haunting Wail
Safety Valve Target: Enemy • 2 variants
Attack • DEBUFF_HIT • 2 variants
Reduce enemy hit chance
Throw Dust
Heatblind
Snowblind
Sticky Ooze
Quicksand
Anomaly Suppression Target: Enemy • 2 variants
Attack • DONT_TOUCH • 1 variant
Apply a debuff that explodes if dispelled
Nagging Itch
Parch
Permafrost
Gelatinous Mass
Burning Lungs
Overload Target: Enemy
Attack • DOT • 2 variants
Apply an affinity dot
Throw Spores
Ignite
Frostbite
Necrosis
Wither
Delta Wave Corruption Target: Enemy • 2 variants
Attack • DOTBOMB • 1 variant
Apply a dot that explodes later
Solar Ray
White Hot
Deep Freeze
Fester
Cactus Flesh
Neutron Bomb Target: Enemy
Attack • ENRAGE • 3 variants
Deals damage
Enraging Blow
Flashpoint
Voidfrost
Infect
Sulphurous Touch
Dissonance Target: Enemy • 3 variants
Attack • HEAL • 1 variant
Heals by
Restoration
Cauterise
Transfusion
Wallow
Oasis
Repair Target: Self
Attack • HOT • 1 variant
Simple HoT on self
Regrowth
Inner Fire
Icy Veins
Regenerate Blood
Fresh Breeze
Living Metal Target: Self
Attack • MULTI • 2 variants
Affinity attack that gets stronger the move you use it
Rampage
Pillar of Flame
Howling Wind
Envenom
Relentless
Electron-Storm Target: Enemy • 2 variants
Attack • PURGE • 2 variants
Remove buffs from enemy
Purge
Purged by Fire
Sleet
Acid Wash
Desert Wind
Data Harvest Target: Enemy • 2 variants
Attack • REFLECT • 2 variants
Reflects % of incoming damage for
Spiny Carapace
Mirrorlight
Prismatic Shield
Caustic Skin
Mirage
Magnetosphere Target: Self • 2 variants
Attack • SACRIFICE • 3 variants
Deals damage
Sacrifice
Phoenix Kiss
Storm-born
Recycle Flesh
To Dust
Self-Destruct Target: Self • 3 variants
Attack • SELFDOT • 1 variant
Deals damage
Plague
Eruption
Cold Snap
Parasitic Growth
Curse of Bones
Dereference Reality Target: Enemy
Attack • ATTACKDOT • 2 variants
Deals damage
Barbed Lash
Immolate
Snowfall
Toxic Spit
Rockfall
Biological Suppression Target: Enemy • 2 variants
Attack • SHIELD • 2 variants
Block % of incoming damage for
Ironbark
Firewall
Crystal Barrier
Impenetrable Slime
Stonewall
Barricade Target: Self • 2 variants
Attack • SPEEDUP • 1 variant
Super speed boost next round
Zephyr
Boiling Point
Antifreeze Blood
Hormone Sacs
Blistering Speed
Apply Oil Target: Self
Attack • ATTACK • 9 variants
Deals damage
Lash
Burn
Freeze
Sting
Landslide
Laser Cannon Target: Enemy • 9 variants
Attack • WILD • 2 variants
Deals damage
Apex Predator
Wildfire
Frostshock
Acid Spray
Pound
Shockbolt Target: Enemy • 2 variants
Cooldown • RESET_CD • 1 variant
Resets all active move cooldowns
Recharge
Phoenix Feather
Refresh
Self-Consumption
Shed Skin
Protocol Override Target: Self
Cooldown • STUN • 1 variant
Stuns for
Snaring Roots
Heatstroke
Icy Chains
Paralyse
Petrify
Containment Field Target: Enemy
Heal • DELAY_HEAL • 1 variant
Heal self after X turns
Lifeblood
Await the Dawn
Glacial Energy
Produce Larvae
Nightfall
Matter Transfer Target: Self
Heal • DISPEL • 1 variant
Remove debuffs from self
Purify
Cleansing Fire
Fresh Snow
Sterilise
Bleached Bones
Debugging Agent Target: Self
Power • DEBUFF_DAMHIT • 2 variants
Reduce enemy damage
Leafmold
Dehydrate
Cold Feet
Enslime
Blind
X-Ray Blast Target: Enemy • 2 variants
Move sets define which moves a species can learn. Each slot represents a move the creature picks from a weighted pool -- higher weight means the move is chosen more often.
Slot 1
Swipe
Deals damage
Attack • None • Cooldown: None • Weight: 3.5
Swipe
Deals damage
Attack • None • Cooldown: None • Weight: 0.5
Freeze
Deals damage
Attack • Frost • Cooldown: None • Weight: 0.1
Burn
Deals damage
Attack • Fire • Cooldown: None • Weight: 0.1
Landslide
Deals damage
Attack • Desert • Cooldown: None • Weight: 0.1
Lash
Deals damage
Attack • Tropical • Cooldown: None • Weight: 0.1
Swipe
Deals damage
Attack • Anomalous • Cooldown: None • Weight: 0.1
Swipe
Deals damage
Attack • Radioactive • Cooldown: None • Weight: 0.1
Sting
Deals damage
Attack • Toxic • Cooldown: None • Weight: 0.1
Slot 2
Thunderstorm
Deals damage
Attack • None • Cooldown: 1-2 turns • Weight: 1.2
Serrated Claws
Deals damage
Attack • None • Cooldown: 1-2 turns • Weight: 1
Rampage
Deals damage
Attack • None • Cooldown: 3-5 turns • Weight: 0.75
Rampage
Affinity attack that gets stronger the move you use it
Attack • None • Cooldown: 0-1 turns • Weight: 0.7
Wild Charge
Deals damage
Attack • None • Cooldown: 1-2 turns • Weight: 0.66
Thunderstorm
Affinity attack that gets stronger the more speed you have
Attack • None • Cooldown: 1-2 turns • Weight: 0.3
Thunderstorm
Affinity attack that gets stronger the more speed you have
Attack • None • Cooldown: 1-2 turns • Weight: 0.3
Serrated Claws
Deals damage
Attack • None • Cooldown: 1-2 turns • Weight: 0.2
Wild Charge
Deals damage
Attack • None • Cooldown: 1-2 turns • Weight: 0.1
Slot 3
Throw Spores
Apply an affinity dot
Attack • None • Cooldown: 1-3 turns • Weight: 1
Bug Bomb
Uses Pet Affinity to deal after x turns
Attack • None • Cooldown: 3-4 turns • Weight: 1
Enraging Blow
Deals damage
Attack • None • Cooldown: 2 turns • Weight: 1
Enraging Blow
Deals damage
Attack • None • Cooldown: 2 turns • Weight: 1
Enraging Blow
Deals damage
Attack • None • Cooldown: 2 turns • Weight: 1
Plague
Deals damage
Attack • None • Cooldown: 3-5 turns • Weight: 1
Cyclone
Deals damage
Attack • None • Cooldown: 3-5 turns • Weight: 1
Solar Ray
Apply a dot that explodes later
Attack • None • Cooldown: 3-4 turns • Weight: 1
Purge
Remove buffs from enemy
Attack • Cooldown: 2-3 turns • Weight: 1
Bubbling Rage
Deals damage
Attack • None • Cooldown: 3-5 turns • Weight: 1
Bubbling Rage
Deals damage
Attack • None • Cooldown: 2-4 turns • Weight: 1
Slot 4
Lifeblood
Heal self after X turns
Heal • Cooldown: 1-3 turns • Weight: 1
Restoration
Heals by
Attack • Cooldown: 1-3 turns • Weight: 1
Regrowth
Simple HoT on self
Attack • Cooldown: 1-4 turns • Weight: 1
Purify
Remove debuffs from self
Heal • Cooldown: 1-2 turns • Weight: 0.66
Siphon
Absorbs % of incoming damage and uses it to heal for
Attack • Cooldown: 2-5 turns • Weight: 0.33
Spiny Carapace
Reflects % of incoming damage for
Attack • Cooldown: 2-5 turns • Weight: 0.33
Ironbark
Block % of incoming damage for
Attack • Cooldown: 2-5 turns • Weight: 0.33
Siphon
Absorbs % of incoming damage and uses it to heal for
Attack • Cooldown: 2-5 turns • Weight: 0.33
Ironbark
Block % of incoming damage for
Attack • Cooldown: 2-5 turns • Weight: 0.33
Spiny Carapace
Reflects % of incoming damage for
Attack • Cooldown: 2-5 turns • Weight: 0.33
Slot 1
Serrated Claws
Deals damage
Attack • None • Cooldown: 1 turn • Weight: 1
Slot 2
Throw Dust
Reduce enemy hit chance
Attack • Cooldown: 2 turns • Weight: 1
Slot 3
Declaw
Reduce enemy damage
Attack • Cooldown: 2 turns • Weight: 1
Slot 4
Restoration
Heals by
Attack • Cooldown: 3 turns • Weight: 1
Slot 1
Swipe
Deals damage
Attack • None • Cooldown: 1 turn • Weight: 1
Slot 2
Recharge
Resets all active move cooldowns
Cooldown • Cooldown: 2 turns • Weight: 1
Slot 3
Butterfly Wings
Buff dodge chance
Attack • Cooldown: 3 turns • Weight: 1
Slot 4
Snaring Roots
Stuns for
Cooldown • Cooldown: 3 turns • Weight: 1
Slot 1
Cyclone
Deals damage
Attack • None • Cooldown: 1 turn • Weight: 1
Slot 2
Plague
Deals damage
Attack • None • Cooldown: 2 turns • Weight: 1
Slot 3
Purge
Remove buffs from enemy
Attack • Cooldown: 3 turns • Weight: 1
Slot 4
Sacrifice
Deals damage
Attack • None • Cooldown: 3 turns • Weight: 1
Slot 1
Thunderstorm
Affinity attack that gets stronger the more speed you have
Attack • None • Cooldown: 1 turn • Weight: 1
Slot 2
Butterfly Wings
Buff agility
Attack • Cooldown: 2 turns • Weight: 1
Slot 3
Ironbark
Block % of incoming damage for
Attack • Cooldown: 3 turns • Weight: 1
Slot 4
Thunderstorm
Deals damage
Attack • None • Cooldown: 3 turns • Weight: 1
Slot 1
Swipe
Deals damage
Attack • None • Cooldown: 1 turn • Weight: 1
Slot 2
Rampage
Deals damage
Attack • None • Cooldown: 1 turn • Weight: 1
Slot 3
Purify
Remove debuffs from self
Heal • Cooldown: 2 turns • Weight: 1
Slot 4
Call of the Wild
Morphs into a creature for
Attack • None • Cooldown: 5 turns • Weight: 1