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Companions
Raise, breed and battle-train your creatures: how mutation works, 27 companion behaviours, the egg sequencer, 29 accessories and every mood state.
Leveling and genetics
How companions gain power through battle experience, mutation progress and gene editing.
How mutation works
- Battle
Exposure to battles in the Holo-Arena will slowly mutate a companion.
- Gene edit
Each level of mutation allows an individual gene to be edited, levelling up the companion's combat performance.
- Max potential
Once a creature reaches its maximum genetic potential, further edits can be made to change the creature's available moves.
The three editable genes
Agility
Editing this gene will improve this creature's agility, improving their chances to dodge incoming attacks. In a battle, the creature with the higher agility stat will move first.
Health
Editing this gene will improve this creature's health, improving their chances of survival in the Holo-Arena.
Combat
Editing this gene will improve this creature's combat ability, increasing the power of their abilities. Improvements include damage, healing strength, buff duration, and more.
Size and stats
Small creatures
Boosted agility: they move first more often and dodge better.
Large creatures
Boosted health: higher survivability, and they can absorb more damage.
Retroviral Pellet
Retroviral Pellet · genetic mutator
A specialised treat laced with gene-manipulating retroviruses, capable of evolving the battle abilities of a companion. Feeding this to your tamed creatures will instantly unlock part of their genetic potential.
Battle stats reference
| Stat | Header | Label |
|---|---|---|
| CombatEffectiveness | Combat Effectiveness | combat effectiveness |
| Agility | Agility | agility |
| Health | Health | — |
| DodgeChance | — | dodge chance |
| CriticalHitChance | — | critical hit chance |
| Accuracy | — | accuracy |
| DefensiveStrength | — | defensive strength |
Trust and bonding
Companions build trust over time through feeding, interaction and care.
- Trust on Adoption
- 0.6
- Trust on Hatch
- 0.7
- Trust Increase per Step
- 0.05
- Trust Decrease per Step
- 0.02
- Increase Threshold
- 0.05
- Decrease Threshold
- 0.95
- Minimum Trust
- 0.2
- Change Interval
- 86400s
Feeding and interaction
- Feeding Task Amount
- 2
- Follow Time After Feeding
- 30s
- Notice Time
- 3s
- Notice Distance
- 30m
- Interaction Range
- 8m
- Tickle Chat Chance
- 33%
- Treat Chat Chance
- 100%
- Chat Cooldown
- 5s
- Trait Chat Chance
- 10%
Movement and speed
- Speed Boost Threshold (smaller than)
- 1.2
- Speed Boost Strength
- 1
- Max Animation Speed
- 1.5
- Min Animation Speed
- 0.2
- Min Summon Distance
- 3m
- Max Summon Distance
- 20m
- Run-to-Follow Distance
- 4m
- Speed Smooth Time
- 0.5s
XP multipliers by mode
| Mode | Game type | Difficulty | XP multiplier |
|---|---|---|---|
| PvP Standard | Creature Battle | — | 1x |
| Petbattle Nexus PvE | Creature Battle | Hard | 1x |
| Petbattle Planet Standard | Creature Battle | Medium | 1x |
| Petbattle System Standard | Creature Battle | Easy | 1x |
| Petbattle System Champion | Creature Battle | Hard | 1x |
| Petbattle Outpost Standard | Creature Battle | Easy | 1x |
| Petbattle Settlement | Creature Battle | Medium | 1x |
| Petbattle Largebuilding | Creature Battle | Medium | 1x |
| Petbattle Pirates | Creature Battle | Medium | 1x |
| Dicegame PvE Standard | Dice Game | — | 1x |
Companion behaviours 27
Useful behaviours first, then by weight. The line under a behaviour lists its trait and mood modifiers, the mood change when it completes, and the behaviours it can chain to.
| Name | Useful | Validity | Weight | Cooldown | Perform time | |
|---|---|---|---|---|---|---|
| Explore | Yes | OnPlanet | 2 | 45s | 30s – 1m | |
Independence scales weight 0x – 2x, cooldown 3x – 0.75x | ||||||
| Mine | Yes | OnPlanet | 2 | 4m | 30s | |
Helpfulness scales weight 0x – 1x, cooldown 1x – 0.5x Mood Hungry (0 – 1) scales weight 0x – 0.5x, cooldown 1x – 3x Mood Lonely (0 – 1) scales weight 0x – 0.5x, cooldown 1x – 3x | ||||||
| Scan for Resource | Yes | OnPlanet | 1.5 | 4m | 5s | |
Helpfulness scales weight 0.5x – 2x, cooldown 3x – 1x Mood Hungry (0 – 1) scales weight 0x – 0.5x, cooldown 1x – 3x Mood Lonely (0 – 1) scales weight 0x – 0.5x, cooldown 1x – 3x | ||||||
| Find Resource | Yes | OnPlanet | 1.5 | 4m | 30s | |
Helpfulness scales weight 0.5x – 2x, cooldown 3x – 1x Mood Hungry (0 – 1) scales weight 0x – 0.5x, cooldown 1x – 3x Mood Lonely (0 – 1) scales weight 0x – 0.5x, cooldown 1x – 3x | ||||||
| Find Hazards | Yes | OnPlanet | 1 | 6m | 20s – 30s | |
Helpfulness scales weight 0x – 2x, cooldown 3x – 0.75x Aggression scales weight 0x – 2x, cooldown 1x – 0.75x Mood Hungry (0 – 1) scales weight 0x – 0.5x, cooldown 1x – 3x Mood Lonely (0 – 1) scales weight 0x – 0.5x, cooldown 1x – 3x Chains to Idle (Aggression 0 → 1), AttackHazard (Aggression 0 → 1) | ||||||
| Find Building | Yes | OnPlanet | 1 | 6m | 30s – 50s | |
Helpfulness scales weight 0.2x – 2x, cooldown 3x – 0.75x | ||||||
| Attack | No | OnPlanet | 2 | 3m | 20s | |
Aggression scales weight 0x – 2x, cooldown 3x – 1x Mood Hungry (0 – 1) scales weight 0x – 1x, cooldown 1x – 1x On completion: Hungry -0.5 Chains to Poop | ||||||
| Greet | No | Everywhere | 2 | 2m | 15s – 20s | |
Aggression scales weight 2x – 0.1x, cooldown 0.5x – 1x Mood Lonely (0 – 1) scales weight 0x – 3x, cooldown 1x – 1x On completion: Lonely -0.1 | ||||||
| Lay Egg | No | OnPlanet | 1 | 0s | 5s – 10s | |
On completion: Hungry +0.6 | ||||||
| Follow Player | No | Everywhere | 1 | 0s | 20s – 40s | |
Independence scales weight 2x – 1x, cooldown 1x – 1x Mood Lonely (0 – 1) scales weight 0.5x – 1x, cooldown 0.5x – 1x | ||||||
| Adopted Follow Player | No | Everywhere | 1 | 10s | 15s – 20s | |
Chains to ScanForResource | ||||||
| Attack Hazard | No | OnPlanet | 1 | 10s | 30s | |
| Emote | No | Everywhere | 1 | 4m | 20s – 40s | |
Helpfulness scales weight 0x – 1x, cooldown 3x – 1x Independence scales weight 1.5x – 0.5x, cooldown 0.75x – 3x Mood Hungry (0.75 – 0.9) scales weight 1x – 10x, cooldown 1x – 0.5x Mood Lonely (0.75 – 0.9) scales weight 1x – 10x, cooldown 1x – 0.5x | ||||||
| Come Here | No | Everywhere | 1 | 10s | 30s – 40s | |
Chains to FollowPlayer | ||||||
| Adopted | No | Everywhere | 1 | 10s | 15s | |
Chains to AdoptedFollowPlayer | ||||||
| Hatched | No | Everywhere | 1 | 15s | 5s – 15s | |
Chains to FollowPlayer | ||||||
| Post Interact | No | Everywhere | 1 | 10s | 4s – 7s | |
Chains to FollowPlayer | ||||||
| Rest | No | Everywhere | 1 | 1s | 20s – 30s | |
Helpfulness scales weight 0x – 0.5x, cooldown 1x – 2x Mood Hungry (0 – 1) scales weight 0x – 1x, cooldown 1x – 1x | ||||||
| Watch | No | Everywhere | 1 | 0s | 0s | |
| Teleport to Player | No | Everywhere | 1 | 10s | 10s | |
Chains to FollowPlayer | ||||||
| Poop | No | OnPlanet | 0.2 | 50m | 10s – 20s | |
Mood Hungry (0.5 – 0) scales weight 0x – 1x, cooldown 1x – 1x | ||||||
| Idle | No | Everywhere | 0.1 | 0s | 0.5s | |
| Eat | No | Everywhere | 0 | 10s | 5s – 10s | |
| Fetch | No | Everywhere | 0 | 10s | 5s – 10s | |
| Gesture React | No | Everywhere | 0 | 2s | 0.5s | |
| Ordered to Pos | No | Everywhere | 0 | 10s | 30s – 40s | |
Chains to Poop (Helpfulness 0 → -1), Emote (Helpfulness 0 → -1), Mine (Helpfulness 0 → 1), ScanForResource (Helpfulness 0 → 1), Greet (Aggression 0 → -1), Attack (Aggression 0 → 1), Explore (Independence 0 → 1), FollowPlayer (Independence 0 → -1) | ||||||
| Summoned | No | Everywhere | 0 | 10s | 15s | |
Chains to FollowPlayer | ||||||
Egg sequencer
Add substances or products to an egg in the Egg Sequencer to shift the companion's traits. Items are grouped by the trait they affect and whether they raise or lower it.
Helpfulness
Increases helpfulness (7)
- Ferrite Dust
- Pure Ferrite
- Magnetised Ferrite
- Silicate Powder
- Oxygen
- Carbon
- Condensed Carbon
Decreases helpfulness (3)
- Chromatic Metal
- Lubricant
- Faecium
Aggression
Increases aggression (6)
- Mordite
- Salt
- Pugneum
- Sac Venom
- Larval Core
- Hadal Core
Decreases aggression (3)
- Nipnip Buds
- Geknip
- Creature Pellets
Independence
Increases independence (3)
- Di-hydrogen
- Starship Launch Fuel
- Di-hydrogen Jelly
Decreases independence (2)
- Sodium
- Sodium Nitrate
Sequencer constants
| Parameter | Value |
|---|---|
| Egg laying interval | 24h |
| First egg delay | 24h |
| Modification time | 5s |
| Modification item limit | 999 |
| Substance modifier | 2.5x |
| Scale range modifier | 0.5 |
| Scale range max | 0.5 |
| Trait range modifier | 0.1 |
| Trait range max | 0.2 |
| Overdosage modifier | 0.1 |
| Max overdosage | 0.5 |
| Top descriptor change chance | 50% |
| Accessory chance modifier | 4x |
| Max accessories change chance | 100% |
| Max change product | SACVENOM |
Trait words
- AGG
- aggressive
- DEV
- devoted
- GEN
- gentle
- HEL
- industrious
- IND
- independent-minded
- PLA
- playful
Size words
- SMALL
- small
- MED
- of average size
- LARGE
- large
- XL
- very large
Egg overrides
These species have special rules in the Egg Sequencer.
| Species | Growth | Accessories | Colour | Traits | Scale range |
|---|---|---|---|---|---|
| Fiend | Can change | Fixed | Fixed | Can change | 0.5 – 3 |
| Flyingsnake | Can change | Can change | Can change | Can change | 0.3 – 1 |
| Flyinglizard | Can change | Can change | Can change | Can change | 0.3 – 1 |
Pet accessories 29
Accessories you can fit to a companion. The placement shows where each one attaches.
Cargo Drum
suit-thing
Mini-Packs
suit-thing
Armour
suit-thing
Solar Battery
toy-thing
Canteen
new toy-thing
Square Plating
new play-thing
Movement Tracker
play-thing
Atmosphere Sampler
new toy
Cargo Pack
new toy
Satellite
new toy
Vitals Monitor
wearing-thing
Phial
new suit-thing
Bio Canisters
new suit-thing
Energy Coil
special toy
Square Laser
decoration
Torch
harness-thing
Tapered Plating
special suit-thing
Rounded Laser
special toy-thing
Support System
special new-thing
Bio Canisters
new suit-thing
Energy Coil
special toy
Square Laser
decoration
Torch
harness-thing
Tapered Plating
special suit-thing
Rounded Laser
special toy-thing
Support System
special new-thing
Mechanical Paw
Mechanical Paw
Mechanical Paw
Mood states 79
The words a companion's mood can show, in three groups.
Happy 36
- Active
- Affectionate
- Alert
- Amenable
- Animated
- Calm
- Carefree
- Cheerful
- Chipper
- Comfortable
- Contemplative
- Content
- Curious
- Eager
- Effervescent
- Energetic
- Great
- Happy
- Hyper
- Inquisitive
- Joyful
- Jubilant
- Lively
- Loving
- Peaceful
- Peppy
- Perky
- Relaxed
- Satisfied
- Serene
- Spirited
- Sprightly
- Tranquil
- Upbeat
- Wired
- Good
Hungry 10
- Empty
- Famished
- Hungry
- Peckish
- Ravenous
- Starved
- Starving
- Uncomfortable
- Unsatisfied
- Voracious
Lonely 33
- Anxious
- Bored
- Cranky
- Defiant
- Dejected
- Depressed
- Discontented
- Disgruntled
- Disobedient
- Downhearted
- Exhausted
- Frustrated
- Gloomy
- Glum
- Grouchy
- Grumpy
- Lonely
- Low
- Melancholy
- Morose
- Neglected
- Nervous
- Rebellious
- Rejected
- Resentful
- Restless
- Sad
- Stressed
- Sullen
- Tense
- Twitchy
- Unhappy
- Worried
Creature records 15
Records the game tracks for the creatures you discover.
- Largest Herbivore
- Smallest Herbivore
- Largest Carnivore
- Smallest Carnivore
- Most Intelligent Being
- Most Vicious Hunter
- Greatest Freeze ToleranceAntifreeze protein concentration: %NUM%ppu
- Highest Body TemperatureInternal Temperature: %NUM%
- Most Corrosive BloodMean Body Fluid pH: %NUM%
- Most Radiation ResistantIonisation Resistance Estimate: %NUM%uav
- Strongest Psionic FieldDelta Wave Concentration: %NUM%hertz/u
- Largest Aquatic LifeformWeight: %NUM%kg
- Convergence PotentialConvergent Sentience Quotient: %NUM%ieq
- Most Pressure ResistantMean Internal Pressure: %NUM%bar
- Heaviest Flying LifeformWeight: %NUM%kg
Companion chat
What companions say during different activities and moods, shaped by their personality traits: 79 categories, 607 messages.
Activity
- adventure
- chasing
- digging
- dirt-rolling
- eating
- exploring
- fighting
- fun
- hide-seek
- hunting
- mining
- playing
- roaring
- scanning
- sleeping
Attack
- attack
- get
- get rid
- make go away
- remove
Attack (Aggressive)
- KILL
- ROAR at
- ROOOARR at
- attack
- destroy
- eat
- kill
- smash
Beautiful
- amazing
- beautiful
- good
- happy-feeling
- incredible
- lovely
- nice
- very good
- very nice
- wow
- wow-wow
Biome Cold
- brrr
- cold
- cool-cool
- icy
- shivery
- very cool
Biome Dead
- blank
- creepy
- empty
- no-life
- quiet
- spooky
Biome Dust
- air-sneezy
- dry
- dusty
- hot-cold
- rocky
- sandy
Biome Hot
- burny
- hot
- melty
- sweaty
- very warm
- warm-warm
Biome Lava
- burn-feet
- fiery
- fire-earth
- melty
- smoky
- sooty
Biome Lush
- damp
- grassy
- leafy
- much-life
- muddy
- planty
Biome Rad
- burny-ray
- glary
- glowy
- hot-rocks
- radiant
- rock-glowy
Biome Swamp
- foot-sinky
- mitey
- squelch-foot
- squishy
- wet
- wet-air
Biome Tox
- furry-air
- mouldy
- mushroomy
- poison
- stinky
- throat-tickly
Biome Weird
- curious
- head-tilty
- interesting
- odd-place
- strange
- weird
Cute
- good
Cute (Aggressive)
- fierce
- handsome
- mighty
- powerful
- strong
- tough
Cute (Devoted)
- fancy
- good
- lovable
- pleasing
- pretty
- sweet
Cute (Gentle)
- cute
- good
- happy
- lovely
- nice
- pretty
Cute (Helpful)
- clever
- good
- helpful
- lovely
- nice
- smart
- well-prepared
Cute (Independent)
- elegant
- good
- handsome
- important
- lovely
- nice
- proud
- smart
- unique
Cute (Playful)
- bright
- colourful
- cute
- fun
- good
- lovely
- nice
- pretty
Dislike
- bad
- dislike
- do not like
- is bad
- no good
- no like
- not good
- not like
Dislike (Aggressive)
- angry with
- annoyed by
- dislike
- do not like
- grrr at
- hate
- no like
- not like
- roar at
- very hate
Dislike (Gentle)
- am afraid of
- am scared of
- am worried by
- dislike
- do not like
- fear
- is scary
- scared of
Friend
- friend
- friend-creature
- friend-entity
- friend-thing
- good-thing
- nice-thing
Full
- belly-happy
- belly-warm
- full
- full-good
- good
- happy
- happy-full
Good
- fantastic
- good
- good-good
- great
- happy-making
- lovely
- nice
- nice-nice
- pleasing
- wonderful
Good (Aggressive)
- good
- good-good
- great
- great-great
- inspiring
- powerful-good
- strong-good
Good (Devoted)
- glorious
- good
- good-good
- great
- happy-making
- lovely
- nice
- nice-nice
- pleasing
- wonderful
Good (Gentle)
- glorious
- good
- good-good
- great
- happy-making
- lovely
- nice
- nice-nice
- pleasing
- wonderful
Good (Independent)
- acceptable
- adequate
- good
- nice
- pleasing
- tolerable
Happy
- delighted
- excited
- fuzzy
- good-feeling
- happy
- happy-happy
- joyful
- thrilled
- very pleased
- warm
Happy (Aggressive)
- excited
- fierce-happy
- joyful
- power-happy
- strong-happy
- thrilled
- very pleased
Happy (Devoted)
- delighted
- excited
- fuzzy
- good-feeling
- happy
- happy-happy
- joyful
- lucky
- thrilled
- very pleased
- warm
Happy (Gentle)
- delighted
- excited
- fuzzy
- good-feeling
- happy
- happy-happy
- joyful
- peaceful
- thankful
- very pleased
- warm
Happy (Independent)
- appeased
- contented
- good-feeling
- happy
- pleased
- satisfied
Helpful
- best
- best %NAME%
- best creature
- clever
- clever %NAME%
- good
- good %NAME%
- good creature
- helpful
- helpful %NAME%
- impressive
- nice
- pleasing
- smart
- useful
- useful %NAME%
Hostile
- nasty
- ugly
Hostile (Aggressive)
- annoying
- dumb
- nasty
- no good
- pathetic
- silly
- stupid
- ugly
- weak
Hostile (Gentle)
- angry
- frightening
- nasty
- scary
- terrifying
Human
- suit-creature
- suit-friend
- suit-walker
- traveller-thing
Hungry
- belly-cry
- belly-empty
- belly-growling
- belly-sad
- empty
- food-sad
- hungry
- weak
Hungry (Aggressive)
- HUNGRY
- STARVED
Like
- like
- like-like
- love
Like (Devoted)
- ADORE
- adore
- best is
- favourite is
- like
- like-like
- love
- love-love
- treasure
Like (Independent)
- accept
- allow
- appreciate
- approve of
- humour
- like
- like-like
- permit
- tolerate
Lonely
- anxious
- bored
- lonely
- sad
- sad-feeling
Lonely (Devoted)
- anxious
- bored
- lonely
- sad
- sad-feeling
Lonely (Independent)
- annoyed
- bored
- disrespected
- ignored
- unappreciated
Loved
- loved
Loved (Devoted)
- close
- cosy
- loved
- loving
- snug
- special
Loved (Independent)
- appeased
- appreciated
- loved
- pleased
- satisfied
Noise
- roar
Noise (Aggressive)
- ROAR
- aaaaaaaarrgghh
- arrgghh
- arrghhhhghh
- ggggggrrr
- ggggggrrrrrhh
- grahhhh
- grrr
- grrroah
- grrrrrhh
- grrrrrrrrr
- grrrrrrrrrhhhh
- raaaarr
- roaaaaar
- roaaaaarrr
- roaaaaarrrrrr
- roar
- roarrrrrr
- rrrrroar
Noise (Devoted)
- arf-arf
- arrrrruff
- aruf
- aruffff
- gggggruff
- grrgr
- grrgrgr
- grrgrgrgrgrgr
- grrrufffff
- gruoooff
- peeeeep
- peep
- peepppp
- pip-pip
- pip-pip-pip
- pipipip
- whroff
- whruff-uff
- whruffff
- whruuuuff
- wruffff
- wruuuuffff
- yip
- yip-yip-yip
- yipyip
Noise (Gentle)
- baa
- baa-baaaaa
- baaaaa
- baaaaaa
- baaaaah
- baaah
- blee
- blee-bleeeee
- bleeeee
- bleeeeee
- bleeeeet
- bleeeh
- caa
- caaah
- maa
- maa-maaaaa
- maaaaa
- maaaaaa
- maaaaah
- maaah
Noise (Helpful)
- bzzp
- bzzzzzp
- chht-chtttt
- chrrrp
- chrrrrt
- chrrrtle
- chrup
- cht-cht
- crrrp
- crrrrck
- gaaaawk
- gawk
- gawwwk
- honnnk
- hoooonkkk
- makka-makka
- nccck-nccck
- njam-njam
- ssshhhh
- ssssssh
- triiiill
- trillll
- trrrrill
Noise (Independent)
- cawwww
- grwwwwwl
- hisssssss
- meeeeewwww
- mew
- mew-mew
- mewwwl
- mewwww
- mmmmew
- prrr
- prrrrr
- prrrrrhhh
- prrrrrrrr
- prrrrrrrrrrh
- prughhh
- purr
- purrpurr
- purrr
- purrrrrrh
- scrrrrrch
Noise (Playful)
- bripbrip
- brripbrrop
- brroop
- fidgi-fidgi
- fidgi-gidgi
- gidgi-gidgi
- glom-pom
- nom-glom
- nom-pom
- pribirbi
- rhooooo
- rhoorhoo
- tic-tic
- wheeee
- wheeeeee
- whooooo
- whoop-hoop
- woowoo
- woowooooo
Ownerlove
- friend
Ownerlove (Aggressive)
- alpha
- alpha friend
- best creature
- leader
- master
- mighty-friend
- mighty-suit
- pack-leader
- power-creature
- roar master
- strong creature
- suit-leader
Ownerlove (Devoted)
- amazing friend
- best creature
- best friend
- favourite
- god-creature
- master
- perfect friend
- protection-creature
- supreme creature
Ownerlove (Gentle)
- best creature
- best friend
- favourite
- kind creature
- lovely friend
- nice friend
Ownerlove (Helpful)
- best creature
- best friend
- clever creature
- favourite
- sensible creature
- smart creature
Ownerlove (Independent)
- adventure companion
- adventure friend
- good companion
- good friend
- journey friend
- peer-creature
Ownerlove (Playful)
- best creature
- best friend
- best playmate
- favourite
- fun creature
- funny creature
- joy-creature
Planet
- area
- here
- place
- planet
- spot
- world
Summoned
- arrived
- chosen
- here
- here here
- selected
- summoned
Summoned (Aggressive)
- big roar
- chasing eating
- hunting now
- mighty roar
- roar
- shouty time
Summoned (Devoted)
- friend time
- good time
- happy see you
- happy time
- love to be here
- together
- together time
Summoned (Gentle)
- good time
- happy now
- hug time
- play time
- yes
Summoned (Helpful)
- big help
- good friends
- jobs to do
- time to work
- work time
Summoned (Independent)
- big play
- big work
- explore time
- greetings
Summoned (Playful)
- big play
- hip hip yay
- hurray
- yippee
Summoned Trait
- happy
Tickles
- cuddle
- pat
- patting
- snuggle
- stroke
- stroking
- tickle
- touch
Tickles (Aggressive)
- patting
- stroking
- strong-hug
- touching
Yummy
- delicious
- filling
- fresh
- good
- nice
- tasty
- yum
- yum-yum
- yummy
Yummy (Aggressive)
- MEATY
- TASTY
- fresh
- meaty
- tasty
Biome words
Words companions use to describe each planet type.
- Cold
- cold, brrr, shivery, icy, very cool, cool-cool
- Dead
- empty, quiet, creepy, spooky, no-life, blank
- Dust
- dusty, sandy, hot-cold, rocky, air-sneezy, dry
- Hot
- hot, melty, burny, sweaty, very warm, warm-warm
- Lava
- fiery, melty, smoky, sooty, fire-earth, burn-feet
- Lush
- planty, grassy, damp, leafy, much-life, muddy
- Rad
- glowy, burny-ray, hot-rocks, glary, radiant, rock-glowy
- Station
- metal
- Swamp
- wet, squishy, mitey, foot-sinky, wet-air, squelch-foot
- Tox
- stinky, poison, mouldy, furry-air, throat-tickly, mushroomy
- Weird
- weird, strange, odd-place, interesting, curious, head-tilty
